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Programming Books Collection (C++, C, Python, Java, etc.)



Andrei Alexandrescu - Modern C++ Design.pdf
Andrew Hunt & David Thomas - Pragmatic Programmer.pdf
Antony Polukhin - Boost C++ Application Development Cookbook.pdf
Beej - Guide to Network Programming.pdf
Ben Lynn - Git Magic.pdf
Bjarne Stroustrup - Programming Principles and Practice Using C++.pdf
Bjarne Stroustrup - The C++ Programming Language 4th Edition - 2013.pdf
Bjarne Stroustrup - The C++ Programming Language Special Edition.PDF
Bruce Eckel - Thinking in Java 4th Edition.pdf
Chad Fowler - The Passionate Programmer, 2nd edition.pdf
Charles Petzold - Programming Windows (5th Edition, WinAPI).pdf
Charles Petzold - Programming Windows (6th Edition, Win8).pdf
Eldad Eilam - Reversing - Secrets of Reverse Engineering.pdf
Gang of Four - Design Patterns - Elements of Reusable Object-Oriented Software.pdf
Jack Crenshaw - Let's Build a Compiler.pdf
Jasmin Blanchette, Mark Summerfield - GUI Programming with QT 4 (2nd Edition).pdf
Jesse Schell - The Art of Game Design A Book of Lenses .pdf
Katie Salen & Eric Zimmerman - Rules of Play Game Design Fundamentals.pdf
Kernighan, Ritchie - The C Programming Language, 2nd edition.pdf
Kevin D. Mitnick & William L. Simon - The Art Of Deception.pdf
Kip R. Irvine - Assembly Language for x86 Processors, 6th edition.pdf
Mark Lutz - Learning Python, 5th Edition - 2013.pdf
Mark Lutz - Programming Python, Fourth Edition - 2010.pdf
Mark Russinovich - Windows Internals, P1.pdf
Mark Russinovich - Windows Internals, P2.pdf
Mark Summerfield - Rapid GUI Programming with Python and Qt.pdf
Martin Fowler - Patterns of Enterprise Application Architecture (2002).pdf
Martin Fowler - Refactoring - Improving the Design of Existing.pdf
Randall Hyde - The Art of Assembly Language, 2nd Edition.pdf
Raph Koster - A Theory of Fun for Game Design.pdf
Robert Martin - Clean Code.pdf
Robert Sedgewick, Philippe Flajolet -  An Introduction to the Analysis of Algorithms, 2nd Edition.pdf
Scott Chacon - Pro Git.pdf
Scott Meyers - Effective C++ 3rd Edition.pdf
Scott Meyers - Effective Modern C++.pdf
Scott Meyers - Effective STL.pdf
Scott Meyers - More Effective C++.pdf
Scott Rogers - Level Up! The Guide to Great Video Game Design.pdf
Steve McConnell - Code Complete (2nd edition).pdf
Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein - Introduction to algorithms, 3rd edition.pdf
Tim Ottinger - Vim Like A Pro.pdf

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